Dec 24, 2015 A DRM system popular in the high-end audio creation market appears to have been cracked. ILok2, the successor to iLok, had remained secure since its release but a flood of software during the past. Sep 17, 2009 So it's better to make a copy with a right DRM removal software when you purchase music or movie from on-line store like iTunes, Napster, Rhapsofy, Amazon unbox, or Zune Marketplace etc 0 - Collapse. Of course, DRM is significantly flawed to begin with. It doesn't matter if your DRM is good enough to stop 99.999% of users from making a copy or using a program. One person figures out how to break it and your DRM is worthless. The file is shared, the program has a crack available, etc. BuyDRM ™ is a leading global provider of (Digital Rights Management) DRM technology & Content Security license server provider for the media, enterprise & hospitality industries. It offers commercial Solutions - OTT, TVE & SVOD, KeyOS multikey, multiplay SDKs, widevine, Microsoft, playready, etc.
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A Multi-DRM DRM license platform supporting PlayReady DRM technology, Widevine DRM and FairPlay. DRM Player as a Service (DaaS) with industry-leading DRM provider support and SLAs.
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A variety of HTML5 players for desktop and SDKs for device playback with support for all DRM software consumers.
OTT MULTI-DRM PLATFORMThe KeyOS™ MultiKey™ Service is powered by Microsoft PlayReady, Google Widevine Modular, and Apple FairPlay DRM. Including support for HLS, MPEG-DASH and Microsoft Smooth Streaming. By supporting adaptive streaming technologies MultiKey enables smooth playback of media to clients via HTTP. |
STREAMS, DOWNLOADS, ONLINE AND OFFLINESupport for all kinds of content delivery approaches and digital media content formats including MPEG-DASH, HLS, ISMV, Smooth Streaming segmented files and Fragmented MP4. |
READY-TO-DEPLOY PLAYERSHTML5 players on both PC and Intel-based Mac. The KeyOS™ MultiKey™ Service also supports Android and iOS Tablets and Phones, Android STBs, Smart TVs, Google TV and Roku TV. |
ALL MAJOR BROWSERS SUPPORTThe KeyOS™ MultiKey™ Service is supported on all major browsers, including Internet Explorer, Safari, Firefox, Chrome, Netscape and Opera. |
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MULTI-SCREEN DRM SECURITYThe KeyOS™ MultiPlay™ SDKs support Microsoft PlayReady, Google Widevine and Apple FairPlay DRMs. Smooth Streaming, DASH and HLS are supported formats. |
MEDIA PLAYER SUPPORTThe KeyOS MultiPlay SDKs are pre-integrated with the iOS native media player. For Android, the service includes an integrated hardened media player as well as all the necessary integration documentation and support. Most popular playback functions are supported and we add new functions and features regularly. |
APPLICATION INTEGRATIONOur Service exposes an API for iOS application integration. On Android, an additional JAVA API is provided for application integration. You receive downloadable OS-specific binaries to compile with your device application(s) before you distribute them to your customers. |
SECURITY & ROBUSTNESSThe downloadable DRM technology provided with the KeyOS MultiPlay SDKs complies with Microsoft PlayReady and Windows Media Rights Manager robustness and compliance rules. The DRM payload is protected with code obfuscation and validation as well as other anti-tampering mechanisms. |
INSTANT ON SERVICEKeyOS™ MultiPass™ Service is aimed for event based organizations that do not expect to distribute their content to more than 20,000 end users per month e.g. Small Business, Specialized Education Organizations, Medical Organizations, Religious Organizations, etc. |
SIGN UP TODAYThe KeyOS™ MultiPass™ Service offers those wishing to sign up immediately a low cost, turn-key, month to month, multi-DRM solution. This service becomes active as soon as you sign up and pay. |
ALL YOU NEEDKeyOS™ MultiPass™ Service is available primarily for PC’s and Macs. It includes access to KeyOS Platform and HTML5 based players for use with IE/Edge, Google Chrome, Mozilla Firefox, and Safari. This service also works natively in Android devices using Google Chrome. |
IF YOU NEED MOREWe offer a professional onboarding service for an additional fee, but it is optional and based on your expertise in implementing our service. Our console includes a wiki and all of the needed documentation to be sure that you get started off on the right foot. |
INDUSTRY-STANDARD LICENSE KEY DELIVERYRobust and scalable industry-standard license key delivery selected by 350+ customers in more than 120 countries. |
SCALABLE, SECURE, EASY TO SETUPScalable, secure and short deployment window. Designed for Docker deployment on Windows and Linux. |
HIGH CLASS SUPPORTSoftware licensing model with annual support and maintenance. |
VERSATILE PLAYBACK SUPPORTThe KeyOS™ MultiKey™ Server supports wide array of popular playback platforms, desktops, devices, smart TVs and consoles. Including playback support of content packaged by a broad array of +50 KeyOS Encryption Key API partners in the cloud, on-premise, via hardware or software. |
STUDIO APPROVED ENCRYPTION SUPPORTRobust industry standard encryption. |
SCALABLE, SECURE, EASY TO SETUPScalable, secure and short deployment window. Designed for Docker deployment on Windows and Linux. |
HIGH CLASS SUPPORTSoftware licensing model with annual support and maintenance. |
VERSATILE APPLICATIONYou can setup KeyOS™ MultiPack™ Utility wherever you want: in-network, in-cloud, on-premise on your HW/SW. |
PRE-BUILT APP SOLUTIONKeyOS MultiScreener has a pre-built App solution with player, download manager and DRM library, that works on the broadest range of devices with support for iOS 8.0+ and Android 3.0. |
360 DEGREE SECURITY WITH WATERMARKING AND DRMKeyOS MultiScreener has a robust highly-efficient cloud-based encoding with parallel process and support of all major Digital Rights Management Software System: Microsoft DRM, PlayReady DRM, Google Widevine, Apple FairPlay DRMs. This solution also includes a lot of other security options, e.g., forensic and visual watermarking, license watermarking, etc. |
SECURE CONTENT STORAGE AND DELIVERYThis solution provides secure content ingest and storage via the Internet. A built-in CMS with catalog and single title metadata management and skinnable UI is included. This solution also includes secure content delivery networking services for streaming and download. |
FEATURE-RICH STATISTICAL ANALYSISIncluded with the service is a feature-rich statistical analysis of all content managed and consumed during playback including Geographical and regional data. Fine grain content encoding pipeline controls and status is available via the web console. |
CLOUD ENCRYPTION AS A SERVICE (EaaS)Encrypt your content where you store it not just where you encode it or deliver it. CloudPack enables you to package your content where it lives without large upload and download delays. |
AMAZON WEB SERVICES. GOOGLE MEDIA CLOUD. MICROSOFT AZURE. YES.The Cloud marketplace now includes the biggest players in online media. Don’t be forced to make a choice between the three when you don’t have to. KeyOS CloudPack is where your content lives. |
REDUCE YOUR TIME TO MARKET AND CLOSE THE GAP ON EXISTING VIDEO WORKFLOWSToday’s video workflow models don’t scale well. Typically you have to choose between encoding and encrypting your content before you upload it or using a cloud provider to do so. Now you can do both. |
ALL THREE FORMATS. ALL THREE DRMs.The existing vendor landscape lacks complete support for the popular consumer formats and DRMs. This pushes you into silos which don’t scale well. KeyOS CloudPack ends the days of segregated content silos. |
STUDIO APPROVED ENCRYPTION SUPPORTThis solution enables in-network, on-premise, in-cloud, support for high-volume robust encryption of digital video. |
INDUSTRY-STANDARD LICENSE KEY DELIVERYRobust and scalable industry-standard license key delivery. |
IN-NETWORK, IN-CLOUD, ON-PREMISE ON YOUR HW/SWThe solution supports playback of content packaged by a broad array of +75 KeyOS Platform API partners including streaming server, encoder and player partners. |
VERSATILE PLAYBACK SUPPORTWide array of popular playback platforms, desktops, devices, smart TVs, consoles. The solution also supports playback of content packaged by a broad array of +75 KeyOS Platform API partners including streaming server, encoder and player partners. |
Note
To complete this tutorial, you need an Azure account. For details, see Azure Free Trial. > No new features or functionality are being added to Media Services v2.
Check out the latest version, Media Services v3. Also, see migration guidance from v2 to v3
Check out the latest version, Media Services v3. Also, see migration guidance from v2 to v3
Overview
You can use Media Services to deliver MPEG-DASH, Smooth Streaming, and HTTP Live Streaming (HLS) streams protected with PlayReady digital rights management (DRM). You also can deliver encrypted DASH streams with Widevine DRM licenses. Both PlayReady and Widevine are encrypted per the common encryption (ISO/IEC 23001-7 CENC) specification. You can use the Media Services .NET SDK (starting with version 3.5.1) or the REST API to configure AssetDeliveryConfiguration to use Widevine.
Media Services provides a service for delivering PlayReady and Widevine DRM licenses. Media Services also provides APIs that you can use to configure the rights and restrictions that you want the PlayReady or Widevine DRM runtime to enforce when a user plays back protected content. When a user requests DRM-protected content, the player application requests a license from the Media Services license service. If the player application is authorized, the Media Services license service issues a license to the player. A PlayReady or Widevine license contains the decryption key that can be used by the client player to decrypt and stream the content.
You also can use the following Media Services partners to help you deliver Widevine licenses:
For more information, see integration with Axinom and castLabs.
Media Services supports multiple ways of authorizing users who make key requests. The content key authorization policy can have one or more authorization restrictions, either open or token restrictions. The token-restricted policy must be accompanied by a token issued by a security token service (STS). Media Services supports tokens in the simple web token (SWT) and JSON Web Token (JWT) formats.
For more information, see Configure the content key's authorization policy.
To take advantage of dynamic encryption, you need an asset that contains a set of multi-bitrate MP4 files or multi-bitrate Smooth Streaming source files. You also need to configure the delivery policies for the asset (described later in this topic). Then, based on the format specified in the streaming URL, the on-demand streaming server ensures that the stream is delivered in the protocol you selected. As a result, you store and pay for the files in only a single storage format. Media Services builds and serves the appropriate HTTP response based on each request from a client.
This article is useful to developers who work on applications that deliver media protected with multiple DRMs, such as PlayReady and Widevine. The article shows you how to configure the PlayReady license delivery service with authorization policies so that only authorized clients can receive PlayReady or Widevine licenses. It also shows how to use dynamic encryption with PlayReady or Widevine DRM over DASH.
Note
When your Media Services account is created, a default streaming endpoint is added to your account in the 'Stopped' state. To start streaming your content and take advantage of dynamic packaging and dynamic encryption, the streaming endpoint from which you want to stream content must be in the 'Running' state.
Download the sample
You can download the sample described in this article from Azure samples on GitHub.
Configure dynamic common encryption and DRM license delivery services
Perform the following general steps when you protect your assets with PlayReady by using the Media Services license delivery service and also by using dynamic encryption:
- Create an asset, and upload files into the asset.
- Encode the asset that contains the file to the adaptive bitrate MP4 set.
- Create a content key, and associate it with the encoded asset. In Media Services, the content key contains the asset's encryption key.
- Configure the content key's authorization policy. You must configure the content key authorization policy. The client must meet the policy before the content key is delivered to the client.When you create the content key authorization policy, you must specify the delivery method (PlayReady or Widevine) and the restrictions (open or token). You also must specify information specific to the key delivery type that defines how the key is delivered to the client (PlayReady or Widevine license template).
- Configure the delivery policy for an asset. The delivery policy configuration includes the delivery protocol (for example, MPEG-DASH, HLS, Smooth Streaming, or all). The configuration also includes the type of dynamic encryption (for example, common encryption) and the PlayReady or Widevine license acquisition URL.You can apply a different policy to each protocol on the same asset. For example, you can apply PlayReady encryption to Smooth/DASH and an AES envelope to HLS. Any protocols that aren't defined in a delivery policy (for example, if you add a single policy that specifies only HLS as the protocol) are blocked from streaming. The exception is if you have no asset delivery policy defined at all. Then, all protocols are allowed in the clear.
- Create an OnDemand locator to get a streaming URL.
You can find a complete .NET example at the end of the article.
The following image demonstrates the workflow previously described. Here, the token is used for authentication.
The remainder of this article provides detailed explanations, code examples, and links to topics that show you how to achieve the tasks previously described.
Current limitations
If you add or update an asset delivery policy, you must delete any associated locator and create a new locator.
Currently, multiple content keys aren't supported when you encrypt by using Widevine with Media Services.
Create an asset and upload files into the asset
To manage, encode, and stream your videos, you must first upload your content into Media Services. After it's uploaded, your content is stored securely in the cloud for further processing and streaming.
For more information, see Upload files into a Media Services account.
How To Crack Drm License Provider Login
Encode the asset that contains the file to the adaptive bitrate MP4 set
With dynamic encryption, you create an asset that contains a set of multi-bitrate MP4 files or multi-bitrate Smooth Streaming source files. Then, based on the specified format in the manifest and fragment request, the on-demand streaming server ensures that you receive the stream in the protocol you selected. Then, you store and pay for the files in only a single storage format. Media Services builds and serves the appropriate response based on requests from a client. For more information, see Dynamic packaging overview.
Drm License Request Failed
For instructions on how to encode, see Encode an asset by using Media Encoder Standard.
Create a content key and associate it with the encoded asset
In Media Services, the content key contains the key that you want to encrypt an asset with.
For more information, see Create a content key.
Configure the content key's authorization policy
Media Services supports multiple ways of authenticating users who make key requests. You must configure the content key authorization policy. The client (player) must meet the policy before the key is delivered to the client. The content key authorization policy can have one or more authorization restrictions, either open or token restrictions.
For more information, see Configure a content key authorization policy.
Configure an asset delivery policy
Configure the delivery policy for your asset. Some things that the asset delivery policy configuration includes are:
- The DRM license acquisition URL.
- The asset delivery protocol (for example, MPEG-DASH, HLS, Smooth Streaming, or all).
- The type of dynamic encryption (in this case, common encryption).
For more information, see Configure an asset delivery policy.
Create an OnDemand streaming locator to get a streaming URL
You need to provide your user with the streaming URL for Smooth Streaming, DASH, or HLS.
Note
If you add or update your asset's delivery policy, you must delete any existing locator and create a new locator.
For instructions on how to publish an asset and build a streaming URL, see Build a streaming URL.
Get a test token
Get a test token based on the token restriction that was used for the key authorization policy.
You can use the Azure Media Services Player to test your stream.
Create and configure a Visual Studio project
- Set up your development environment, and populate the app.config file with connection information, as described in Media Services development with .NET.
- Add the following elements to appSettings defined in your app.config file:
Example
The following sample demonstrates functionality that was introduced in the Media Services SDK for .NET version 3.5.2. (Specifically, it includes the ability to define a Widevine license template and request a Widevine license from Media Services.)
Overwrite the code in your Program.cs file with the code shown in this section.
Note
There is a limit of 1 million policies for different Media Services policies (for example, for Locator policy or ContentKeyAuthorizationPolicy). If you always use the same days/access permissions, use the same policy ID. An example is policies for locators that are intended to remain in place for a long time (non-upload policies).
For more information, see Manage assets and related entities with the Media Services .NET SDK.
Make sure to update variables to point to folders where your input files are located.
Additional notes
- Widevine is a service provided by Google Inc. and subject to the terms of service and Privacy Policy of Google, Inc.
Next steps
![How To Crack Drm License Provider How To Crack Drm License Provider](/uploads/1/2/9/4/129455903/610499265.jpg)
Media Services v3 (latest)
Check out the latest version of Azure Media Services!
Media Services v2 (legacy)
Provide feedback
Use the User Voice forum to provide feedback and make suggestions on how to improve Azure Media Services. You also can go directly to one of the following categories:
See also
- To download the latest PHP SDK for Media Services, look for version 0.5.7 of the Microsoft/WindowsAzure package in the Packagist repository.